KERATIN CONTROL Cost: 0.5 PP The adept has the ability to accelerate their hair, nail, and horn growth within the limits of the adept’s metatype. The adept can go from short, professional appearance to street chic in a matter of hours. The power also allows any hair grown to be straight or curly at the adept’s discretion. Full beards and long hair normally take six hours to grow, but the growth can be accelerated at the cost of one unresisted box of Stun Damage per hour reduction in growth time.
ADEPT SPELL
COST: 1 PP
The adept has learned to cast a single spell like a mage. You learn one spell for free when acquiring this power. The maximum Force of the spell is your Magic Rating, and the Drain is always physical, resisted with Willpower. This ability otherwise follows the standard rules for spellcasting. The adept can take ranks in the Spellcasting skill and is required to take at least one rank to use this power. This power can only be taken once.
COST: 1 PP
The adept has learned to cast a single spell like a mage. You learn one spell for free when acquiring this power. The maximum Force of the spell is your Magic Rating, and the Drain is always physical, resisted with Willpower. This ability otherwise follows the standard rules for spellcasting. The adept can take ranks in the Spellcasting skill and is required to take at least one rank to use this power. This power can only be taken once.
BODY SCULPT
Cost: 1 PP
Prerequisite: Facial Sculpt
Activation: 10 minute
A further advancement of the Facial Sculpt power, Body Sculpt allows the adept to magically shape his or her full body within limits. While the total body mass does not change dramatically, the body (skeletal bone and muscles) can be elongated, shrunken or otherwise altered to appear like another metatype or a metavariant of its own or target race as long as the change and difference is not too radical (e.g. wakyambi, nartaki, cyclops).
The mass of the adept using this power can change by ten percent at most. Due to the mass difference between trolls and other metahumans, the power does not allow trolls to change into any other metaspecies (and vice versa), only into variants of their own metatype (fomori, minotaur, giant). One of the perks of this power is that it allows the adept to magically age/rejuvenate (in appearance if not in health and energy) and switch phenotypic gender (from male to female and vice versa) by growing or shrinking of primary and secondary sexual organs. All of the effects can be sustained for (Magic) hours. The use of this power gives the adept an additional +2 dice pool modifier for any Disguise Test.
Multiple features can be changed simultaneously with a Magic (body) Test, with each hit resulting in one additional change. . The time required to change one feature is approximately ten minutes. The adept needs another full minute to undo the changes and return their features to normal.
The power does not allow the adept to mimic and express any changeling metagenetic traits. All of their attributes, skills, and powers remain unchanged; only their physical appearance is altered.
Cost: 1 PP
Prerequisite: Facial Sculpt
Activation: 10 minute
A further advancement of the Facial Sculpt power, Body Sculpt allows the adept to magically shape his or her full body within limits. While the total body mass does not change dramatically, the body (skeletal bone and muscles) can be elongated, shrunken or otherwise altered to appear like another metatype or a metavariant of its own or target race as long as the change and difference is not too radical (e.g. wakyambi, nartaki, cyclops).
The mass of the adept using this power can change by ten percent at most. Due to the mass difference between trolls and other metahumans, the power does not allow trolls to change into any other metaspecies (and vice versa), only into variants of their own metatype (fomori, minotaur, giant). One of the perks of this power is that it allows the adept to magically age/rejuvenate (in appearance if not in health and energy) and switch phenotypic gender (from male to female and vice versa) by growing or shrinking of primary and secondary sexual organs. All of the effects can be sustained for (Magic) hours. The use of this power gives the adept an additional +2 dice pool modifier for any Disguise Test.
Multiple features can be changed simultaneously with a Magic (body) Test, with each hit resulting in one additional change. . The time required to change one feature is approximately ten minutes. The adept needs another full minute to undo the changes and return their features to normal.
The power does not allow the adept to mimic and express any changeling metagenetic traits. All of their attributes, skills, and powers remain unchanged; only their physical appearance is altered.