magical
Aura Reading (Intelligence)
Aura Reading is the skill of psychometry, learning information from people’s auras, astral forms and signatures. Aura Reading can function as a Complementary Skill for Assensing Tests.
Default: None. Either you have it or you don’t.
Specializations: Auras, Signatures, Sorcery, Conjuring
Sorcery (Willpower)
The Sorcery Skill governs the control of magical energy, usually in the form of spells. Only characters with a Magic Attribute of 1 or greater can have this skill.
Default: None. Either you have it or you don’t.
Specializations: Spellcasting, Spell Defense, Dispelling, Astral Combat, Spell Category
Conjuring (Willpower)
The Conjuring Skill governs the calling and banishing of spirits. Only characters with a Magic Attribute of 1 or greater can have this skill. Mages can call elementals; shamans can call nature spirits.
Default: None. Either you have it or you don’t.
Specializations: Summoning, Banishing, Controlling
Aura Reading is the skill of psychometry, learning information from people’s auras, astral forms and signatures. Aura Reading can function as a Complementary Skill for Assensing Tests.
Default: None. Either you have it or you don’t.
Specializations: Auras, Signatures, Sorcery, Conjuring
Sorcery (Willpower)
The Sorcery Skill governs the control of magical energy, usually in the form of spells. Only characters with a Magic Attribute of 1 or greater can have this skill.
Default: None. Either you have it or you don’t.
Specializations: Spellcasting, Spell Defense, Dispelling, Astral Combat, Spell Category
Conjuring (Willpower)
The Conjuring Skill governs the calling and banishing of spirits. Only characters with a Magic Attribute of 1 or greater can have this skill. Mages can call elementals; shamans can call nature spirits.
Default: None. Either you have it or you don’t.
Specializations: Summoning, Banishing, Controlling